SONY PLAYSTATION
Two campaign spots created across cinema and broadcast: a 60” cinema piece showcasing PlayStation VR, screened ahead of Ready Player One, and a 30” spot for Call of Duty.
The edit focused on immersion and impact — tailoring each piece to its environment, from cinematic spectacle in-theatre to high-intensity gameplay for broadcast.
Format: Cinema / Broadcast / Online
Client: Sony PlayStation UK
Role: Editor