SONY PLAYSTATION

Two campaign spots created across cinema and broadcast: a 60” cinema piece showcasing PlayStation VR, screened ahead of Ready Player One, and a 30” spot for Call of Duty.

The edit focused on immersion and impact — tailoring each piece to its environment, from cinematic spectacle in-theatre to high-intensity gameplay for broadcast.

Format: Cinema / Broadcast / Online

Client: Sony PlayStation UK

Role: Editor

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